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Find Animation Training Courses and Workshops in Cities of Canada:

Calgary - Edmonton - Halifax - Mississauga - Montreal - Ottawa - Toronto - Vancouver - Victoria - Winnipeg


Animation training courses and schools
Animation Art & Design

Total 90 training course(s) at schools in Canada.

School: Perspective and Structural Drawing for the Visual Arts
[All Courses]

Training Center(s)/Venue(s): Toronto, Ontario, Canada
Tel.: 647 436-1077

Perspective and Structural Drawing
Course Format: Classroom
Perspective and Structural Drawing for Art and Animation is a systematic and comprehensive art instructional program. Perspective is one of the first subjects that should be studied by anyone interested in creating art. A knowledge of perspective is essential in convincingly depicting an object and space in any realistic or non-realistic drawing, especially in the fields of ARCHITECTURE, INTER...
 

School: Vancouver Institute of Media Arts
[All Courses]

Training Center(s)/Venue(s): Vancouver, British Columbia, Canada
Tel.: 1-800-396-ARTS (2787), (+1) 604-682-ARTS (2787)

3D Animation for Film, TV & Games (Diploma)
Course Format: Classroom
The VanArts 1-year diploma program in 3D Animation for Film, TV & Games focuses primarily on animating characters for film, game and television production. Highlights of the program include: -regular live web chats with PIXAR animators Andrew Gordon and Mike Venturini. -hands-on mentoring by industry professionals from Disney, Industrial Light & Magic and local animation/game studios. ...
 

Stop-Motion Animation
Course Format: Classroom
This is the only specialized course in Vancouver for the popular technique of stop-motion puppet animation. Students will learn the history and inside tips on how to build puppets using wire, clay, foam, latex and other materials, and bring them to life frame-by-frame in front of the camera. Animation is shot digitally but still maintains a classic hands-on approach. Exercises include clay m...
 

3D Animation Maya Intensive (Certificate)
Course Format: Classroom
This course is an introduction to 3D modeling, lighting, texturing and animation using Maya, one of the most popular software packages in the animation industry. Students will create their own character & prop models and layouts and bring them to life inside the computer. This course is taught by our staff of industry-experienced animation professionals. This year’s course will feature...
 

3D Animation For Film TV & Games (Diploma)
Course Format: Classroom
The VanArts 1-year diploma program in 3D Animation for Film, TV & Games focuses primarily on animating characters for film, game and television production. -hands-on mentoring by industry professionals from Disney, Industrial Light & Magic and local animation/game studios. You graduate with: a diploma a professional demo reel and portfolio industry contacts & job search strategies ...
 

2D Animation (Diploma)
Course Format: Classroom
Founded on the legacy of the late master animator Lee Mishkin, VanArts’ 1-year 2D Animation Diploma Program focuses on developing a professional skill set for studio & freelance production. Highlights of the program include: -hands-on mentoring from industry professionals with credits from Disney, Nelvana, and other local studios. -3 full months of FLASH training in the final term...
 

School: Pacific Audio Visual Institute
[All Courses]

Training Center(s)/Venue(s): Vancouver, British Columbia, Canada
Tel.: 604.873.4853

Texturing and Lighting
Course Format: Classroom
Aesthetic and design issues involved in the creation of textures for digital 3D animation, and game development. Topics covered include: Photoshop Image maps and procedural maps Color theory Contrast ratio and ambient light Indoor and outdoor lighting techniques Effective use of photo-sourcing Advanced U/V mapping techniques Normal and bump mapping Specular mapping Shade...
 

Maya
Course Format: Classroom
Noted for its workflow and its advanced rigging and animation tools, Maya remains a top choice in the game industry for 3D modeling. Topics covered include: Interface Layers Polygonal modeling UV editor and unwrapping UVs Lights and cameras Rendering Animating Rigging 3D modeling, 3D animation Hypershade tools
 

Classical Animation
Course Format: Classroom
Creating 2D animations with Adobe Flash and traditional animation techniques. Topics covered include: Squash and stretch Principles of animation Lip-syncing Timing Rotoscoping Cell-based animation Flash animation Animatics
 

3D Animation
Course Format: Classroom
Using the popular 3ds Max software, students learn the procedures and techniques of 3D animation for game development. Topics covered include: Rigging Painting skin weights Editing in track view Dope sheets Timing and interpolation Linear and pose-to-pose animation Skeleton hierarchies Morph target animation
 

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