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Find Game Training Courses and Workshops in Cities of Canada: Calgary - Edmonton - Halifax - Mississauga - Montreal - Ottawa - Toronto - Vancouver - Victoria - Winnipeg
Game training courses and schools Game Design and ProgrammingTotal 34 training course(s) at schools in Canada.
School: RCC Institute of Technology [All Courses] Training Center(s)/Venue(s): Concord, Toronto, Ontario, Canada Tel.: 1-866-838-6542, 1-506-454-1220Video Game Design and Development Course Format: Classroom The Academy of Design’s Video Game Design and Development program was the first of its kind in Canada. Since the beginning, the Academy has been a leader in educating students in the entertainment industry’s fastest-growing sector. Even through recessionary times, Video Game Design has seen consistent growth. Revenues generated from new game releases often exceed Hollywood blockbuster movies. O...
School: Vancouver Institute of Media Arts [All Courses] Training Center(s)/Venue(s): Vancouver, British Columbia, Canada Tel.: 1-800-396-ARTS (2787), (+1) 604-682-ARTS (2787)3D Animation for Film, TV & Games (Diploma) Course Format: Classroom The VanArts 1-year diploma program in 3D Animation for Film, TV & Games focuses primarily on animating characters for film, game and television production.
Highlights of the program include:
-regular live web chats with PIXAR animators Andrew Gordon and Mike Venturini.
-hands-on mentoring by industry professionals from Disney, Industrial Light & Magic and local animation/game studios.
...
Game Art & Design (Diploma) Course Format: Classroom The VanArts 1-year diploma program in Game Art & Design focuses primarily on conceptualizing and modeling characters & environments for game & film production.
Highlights of the program include:
-strong balance between traditional art and modern technology.
-hands-on mentoring by industry professionals from Electronic Arts and other local game studios in Maya, ZBrush, Photoshop and mu...
3D Animation For Film TV & Games (Diploma) Course Format: Classroom The VanArts 1-year diploma program in 3D Animation for Film, TV & Games focuses primarily on animating characters for film, game and television production.
-hands-on mentoring by industry professionals from Disney, Industrial Light & Magic and local animation/game studios.
You graduate with:
a diploma
a professional demo reel and portfolio
industry contacts & job search strategies ...
School: Pacific Audio Visual Institute [All Courses] Training Center(s)/Venue(s): Vancouver, British Columbia, Canada Tel.: 604.873.4853Matte Painting and Concept Art Course Format: Classroom Matte Painting is common technique used in video games, filmmaking and photography to blend real images with computer composed backgrounds. Concept art is not unlike a script for movie, bringing the look and feel to an idea. Both elements are created almost exclusively with Adobe Photoshop.
Topics covered include:
Photoshop painting
Computer color sketching
Composition
Painting or...
Classical Animation Course Format: Classroom Creating 2D animations with Adobe Flash and traditional animation techniques.
Topics covered include:
Squash and stretch
Principles of animation
Lip-syncing
Timing
Rotoscoping
Cell-based animation
Flash animation
Animatics
Audio For Games Course Format: Classroom Covers concepts and strategies of video game sound design using Digi Design Pro Tools. Students record and create their own audio.
Topics covered include:
Sound effects
Digital editing techniques
Automatic dialog replacement
Sound design, Foley
Scoring, music
Mixing and surround formats
Interactive audio techniques
Codecs and technical consideration
3D Modeling Course Format: Classroom The theory, procedures, techniques, and software involved in the creation of 3D models for 3D animation and game development.
Topics covered include:
3ds Max
3D coordinate systems
3D primitives
Rendering geometry
Low-poly vs. high-poly modeling
Edge looping
Modifiers
Art pipelines and asset management
Dividing polygons (non-uniform, rational B-splines)
Level Design Course Format: Classroom The design, presentation, and gameplay issues involved in the creation of entertaining game levels. Students explore the capabilities of level editors while learning to create visually pleasing, interactive levels.
Topics covered include:
Level design architecture
Real-world vs. game spaces
Introduction to popular game editors
Optimizing game environments
Conceptual design, design...
Video Editing Course Format: Classroom Video editing is an important tool for many game artists. Pre-rendered cinematics, Machinima, Interface Design, and Demo Reel production all require an understanding of the concepts that allow the creation and editing of video.
Topics covered include:
Frame composition
Continuation of action
Linear and non-linear
Video editing workflow
Shot planning for editing
Compression tec...
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