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Find Game Training Courses and Workshops in Cities of Canada:

Calgary - Edmonton - Halifax - Mississauga - Montreal - Ottawa - Toronto - Vancouver - Victoria - Winnipeg


Game training courses and schools
Game Design and Programming

Total 34 training course(s) at schools in Canada.

School: RCC Institute of Technology
[All Courses]

Training Center(s)/Venue(s): Concord, Toronto, Ontario, Canada
Tel.: 1-866-838-6542, 1-506-454-1220

Video Game Design and Development
Course Format: Classroom
The Academy of Design’s Video Game Design and Development program was the first of its kind in Canada. Since the beginning, the Academy has been a leader in educating students in the entertainment industry’s fastest-growing sector. Even through recessionary times, Video Game Design has seen consistent growth. Revenues generated from new game releases often exceed Hollywood blockbuster movies. O...
 

School: Vancouver Institute of Media Arts
[All Courses]

Training Center(s)/Venue(s): Vancouver, British Columbia, Canada
Tel.: 1-800-396-ARTS (2787), (+1) 604-682-ARTS (2787)

3D Animation for Film, TV & Games (Diploma)
Course Format: Classroom
The VanArts 1-year diploma program in 3D Animation for Film, TV & Games focuses primarily on animating characters for film, game and television production. Highlights of the program include: -regular live web chats with PIXAR animators Andrew Gordon and Mike Venturini. -hands-on mentoring by industry professionals from Disney, Industrial Light & Magic and local animation/game studios. ...
 

Game Art & Design (Diploma)
Course Format: Classroom
The VanArts 1-year diploma program in Game Art & Design focuses primarily on conceptualizing and modeling characters & environments for game & film production. Highlights of the program include: -strong balance between traditional art and modern technology. -hands-on mentoring by industry professionals from Electronic Arts and other local game studios in Maya, ZBrush, Photoshop and mu...
 

3D Animation For Film TV & Games (Diploma)
Course Format: Classroom
The VanArts 1-year diploma program in 3D Animation for Film, TV & Games focuses primarily on animating characters for film, game and television production. -hands-on mentoring by industry professionals from Disney, Industrial Light & Magic and local animation/game studios. You graduate with: a diploma a professional demo reel and portfolio industry contacts & job search strategies ...
 

School: Pacific Audio Visual Institute
[All Courses]

Training Center(s)/Venue(s): Vancouver, British Columbia, Canada
Tel.: 604.873.4853

Matte Painting and Concept Art
Course Format: Classroom
Matte Painting is common technique used in video games, filmmaking and photography to blend real images with computer composed backgrounds. Concept art is not unlike a script for movie, bringing the look and feel to an idea. Both elements are created almost exclusively with Adobe Photoshop. Topics covered include: Photoshop painting Computer color sketching Composition Painting or...
 

Classical Animation
Course Format: Classroom
Creating 2D animations with Adobe Flash and traditional animation techniques. Topics covered include: Squash and stretch Principles of animation Lip-syncing Timing Rotoscoping Cell-based animation Flash animation Animatics
 

Audio For Games
Course Format: Classroom
Covers concepts and strategies of video game sound design using Digi Design Pro Tools. Students record and create their own audio. Topics covered include: Sound effects Digital editing techniques Automatic dialog replacement Sound design, Foley Scoring, music Mixing and surround formats Interactive audio techniques Codecs and technical consideration
 

3D Modeling
Course Format: Classroom
The theory, procedures, techniques, and software involved in the creation of 3D models for 3D animation and game development. Topics covered include: 3ds Max 3D coordinate systems 3D primitives Rendering geometry Low-poly vs. high-poly modeling Edge looping Modifiers Art pipelines and asset management Dividing polygons (non-uniform, rational B-splines)
 

Level Design
Course Format: Classroom
The design, presentation, and gameplay issues involved in the creation of entertaining game levels. Students explore the capabilities of level editors while learning to create visually pleasing, interactive levels. Topics covered include: Level design architecture Real-world vs. game spaces Introduction to popular game editors Optimizing game environments Conceptual design, design...
 

Video Editing
Course Format: Classroom
Video editing is an important tool for many game artists. Pre-rendered cinematics, Machinima, Interface Design, and Demo Reel production all require an understanding of the concepts that allow the creation and editing of video. Topics covered include: Frame composition Continuation of action Linear and non-linear Video editing workflow Shot planning for editing Compression tec...
 

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