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Find Game Training Courses and Workshops in Cities of United States: Austin - Baltimore - Boston - Charlotte - Chicago - Cleveland - Columbus - Dallas - Denver - Detroit - El Paso - Fort Worth - Houston - Indianapolis - Las Vegas - Los Angeles - Milwaukee - New Orleans - New York - Oklahoma City - Philadelphia - Phoenix - Portland - San Antonio - San Diego - San Francisco - San Jose - Seattle - Tucson - Washington
Game training courses and schools Game Design and ProgrammingTotal 171 training course(s) at schools in United States.
Training Center(s)/Venue(s): Los Angeles, California, United States Tel.: 323-466-66633D Texture Painting Course Format: Online Learn to Paint Textures Directly on Your Model in 3D
Creating realistic textures across multiple surfaces can be a difficult task in Maya and other 3D programs. Painting on models using a 3D-paint program allows the artists brush to create textures.
This course moves away from the basic texture applications within Maya to the more physical effect of painting on 3D surfaces. It also in...
Texture Mapping 1 Course Format: Online Learn Mayas Texture Mapping Tools
Good texture mapping techniques allow for successful merging of 3D-rendered objects into film or video applications. Even a perfect model will not appear real without correct textures and lighting. This course is designed to expose students to the various techniques available for mapping models. Students will learn to use texture techniques as tools to a...
Polygon Modeling 2 Course Format: Online Develop Your Workflow
An extension of Poly Modeling 1, this course focuses on developing specific workflows as they pertain to organic and hard-surface modeling.
Class lectures and demonstrations will cover the construction of bipeds that are animation and texture efficient. Particular emphasis will be paid to the character structure, specifically addressing edge-loop construction and detai...
Polygon Modeling 1 Course Format: Online Learn Mayas Polygon Modeling Tools
Studios and game developers are increasingly using polygon modeling tools in the creation of their projects. This course is a comprehensive look at the complete suite of Mayas polygonal and subdivision surface modeling tools. Instruction introduces the entire work flow of surface and character modeling techniques, beginning with primitives and wor...
Lighting and Rendering 2 Course Format: Online Learn the Core Features of Mental Ray
This course introduces the use of the Mental Ray renderer as it is implemented in Maya. Building on the foundation laid in Lighting and Rendering, 1, much of Mayas lighting toolkit works seamlessly with Mental Ray. There are several core features, however, that are unique to Mental Ray including global illumination, final gather, caustics...
Pixologic ZBrush 3 Course Format: Online Next Generation 3D Modeling and Texturing
ZBrush is a next generation 3D modeling and texturing program that gives its users an extreme level of control in creating richly-detailed digital models and sculptures. Using a pressure-sensitive tablet, students will be taken through the complete process of organic sculpting within this new subdivision surface modeler.
The various methods of objec...
Unreal Course Format: Online Learn one of the Leading Tools in the Game Industry
The Unreal engine editor is becoming a leading tool in the game industry. This course introduces students to the various elements of the UnrealEd tool: level layout, brush modeling, lighting, effects, shaders, game design, cinematics, and more. This course also gives students a good understanding of the game-making process, from level design,...
Maya Course Format: Online Learn the Industrys Premier 3D Modeling Application
This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries. The first eight weeks are devoted to instruction a...
Dynamics Effects 1 Course Format: Online Shockwaves, Smoke, Fire, Sparks, Galaxies and More
One of Mayas core assets is its functionality as an effects animation tool. With a dynamics engine which has been used in production for over 15 years, there is little that can not be accomplished. From the pod race in Episode One, to the myriad effects of Final Fantasy or Lord of the Rings, hundreds of studios rely on Mayas flexib...
Character Kinematics Course Format: Online Set up Complex Body Movement
Advanced topics related to kinematic character set-up are covered in this course. Topics include: Skeletons, forward/inverse kinematics and custom control panels. Examples demonstrated include Bipeds, Quadrupeds, Multi-Peds, Serpents, Fish and Birds.
The goal of this course is to aid the student in their own ability to set up a character for a wide range of comp...
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