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Game training courses and schools
Game Design and Programming

Total 171 training course(s) at schools in United States.

School: Gnomon, Inc.
[All Courses]

Training Center(s)/Venue(s): Los Angeles, California, United States
Tel.: 323-466-6663

3D Texture Painting
Course Format: Online
Learn to Paint Textures Directly on Your Model in 3D Creating realistic textures across multiple surfaces can be a difficult task in Maya and other 3D programs. Painting on models using a 3D-paint program allows the artist’s brush to create textures. This course moves away from the basic texture applications within Maya to the more physical effect of painting on 3D surfaces. It also in...
 

Texture Mapping 1
Course Format: Online
Learn Maya’s Texture Mapping Tools Good texture mapping techniques allow for successful merging of 3D-rendered objects into film or video applications. Even a perfect model will not appear real without correct textures and lighting. This course is designed to expose students to the various techniques available for mapping models. Students will learn to use texture techniques as tools to a...
 

Polygon Modeling 2
Course Format: Online
Develop Your Workflow An extension of Poly Modeling 1, this course focuses on developing specific workflows as they pertain to organic and hard-surface modeling. Class lectures and demonstrations will cover the construction of bipeds that are animation and texture efficient. Particular emphasis will be paid to the character structure, specifically addressing edge-loop construction and detai...
 

Polygon Modeling 1
Course Format: Online
Learn Maya’s Polygon Modeling Tools Studios and game developers are increasingly using polygon modeling tools in the creation of their projects. This course is a comprehensive look at the complete suite of Maya’s polygonal and subdivision surface modeling tools. Instruction introduces the entire work flow of surface and character modeling techniques, beginning with primitives and wor...
 

Lighting and Rendering 2
Course Format: Online
Learn the Core Features of Mental Ray This course introduces the use of the Mental Ray renderer as it is implemented in Maya. Building on the foundation laid in ’Lighting and Rendering, 1’, much of Maya’s lighting toolkit works seamlessly with Mental Ray. There are several core features, however, that are unique to Mental Ray including global illumination, final gather, caustics...
 

Pixologic ZBrush 3
Course Format: Online
Next Generation 3D Modeling and Texturing ZBrush is a next generation 3D modeling and texturing program that gives its users an extreme level of control in creating richly-detailed digital models and sculptures. Using a pressure-sensitive tablet, students will be taken through the complete process of organic sculpting within this new subdivision surface modeler. The various methods of objec...
 

Unreal
Course Format: Online
Learn one of the Leading Tools in the Game Industry The Unreal engine editor is becoming a leading tool in the game industry. This course introduces students to the various elements of the UnrealEd tool: level layout, brush modeling, lighting, effects, shaders, game design, cinematics, and more. This course also gives students a good understanding of the game-making process, from level design,...
 

Maya
Course Format: Online
Learn the Industry’s Premier 3D Modeling Application This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries. The first eight weeks are devoted to instruction a...
 

Dynamics Effects 1
Course Format: Online
Shockwaves, Smoke, Fire, Sparks, Galaxies and More One of Maya’s core assets is its functionality as an effects animation tool. With a dynamics engine which has been used in production for over 15 years, there is little that can not be accomplished. From the pod race in Episode One, to the myriad effects of Final Fantasy or Lord of the Rings, hundreds of studios rely on Maya’s flexib...
 

Character Kinematics
Course Format: Online
Set up Complex Body Movement Advanced topics related to kinematic character set-up are covered in this course. Topics include: Skeletons, forward/inverse kinematics and custom control panels. Examples demonstrated include Bipeds, Quadrupeds, Multi-Peds, Serpents, Fish and Birds. The goal of this course is to aid the student in their own ability to set up a character for a wide range of comp...
 

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