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Find Game Training Courses and Workshops in Cities of United States: Austin - Baltimore - Boston - Charlotte - Chicago - Cleveland - Columbus - Dallas - Denver - Detroit - El Paso - Fort Worth - Houston - Indianapolis - Las Vegas - Los Angeles - Milwaukee - New Orleans - New York - Oklahoma City - Philadelphia - Phoenix - Portland - San Antonio - San Diego - San Francisco - San Jose - Seattle - Tucson - Washington
Game training courses and schools Game Design and ProgrammingTotal 171 training course(s) at schools in United States.
Training Center(s)/Venue(s): Los Angeles, California, United States Tel.: 323-466-6663Animation and Visual Effects Course Format: Online Create High Quality Digital Effects
The Animation and Visual Effects courses expose students to the methodologies by which high-quality effects can be digitally achieved. Through discussions and lectures, the tools will be taught in context of how they are actually used within a production environment. This first course in the series focuses on the core tool set for producing motion keyframing...
Dynamic Effects Course Format: Classroom Shockwaves, Smoke, Fire, Sparks, Galaxies and More
One of Mayas core assests is its functionality as an effects animation tool. With a dynamics engine which has been used in production for over 15 years, there is little that can not be accomplished. From the pod race in Episode One, to the myriad effects of Final Fantasy or Lord of the Rings, hundreds of studios rely on Mayas...
Character Skinning Course Format: Classroom Head and Body Deformations in Maya
This course covers advanced topics related to body and head deformations in Maya. Topics include: rigid/soft binding, Artisan, softbodies, stitching and advanced facial deformation setup. Techniques demonstrated will be applied to models suitable for film, television and games including patch-based, trim/blend and polygonal models. Instruction and projects wi...
Lighting and Rendering Course Format: Classroom Define the Mood and Focus of Your Scene
Lighting is an art. It defines mood, focus, atmosphere, time of day and drama. Its roots are in lighting for the theatre, but more importantly, in cinematography for film. By understanding the importance that light plays in the successful telling of a story, a 3D lighters skills will emerge. Photography and film cinematography constantly deal with ...
Texture Mapping Course Format: Classroom Learn Mayas Texture Mapping Tools
Good texture mapping techniques allow for successful merging of 3D-rendered objects into film or video applications. Even a perfect model will not appear real without correct textures and lighting. This course is designed to expose students to the various techniques available for mapping models. Students will learn to use texture techniques as tools to a...
Polygon Modeling Course Format: Classroom Learn Mayas Polygon Modeling Tools
Studios and game developers are increasingly using polygon modeling tools in the creation of their projects. This course is a comprehensive look at the complete suite of Mayas polygonal and subdivision surface modeling tools. Instruction introduces the entire work flow of surface and character modeling techniques, beginning with primitives and wor...
Surface Modeling Course Format: Classroom Learn the Industrys Premier 3D Modeling Application
This course offers in-depth training on advanced modeling tools, as well as case-specific techniques for the optimized modeling of architecture, vehicles, products, and environments. It covers a variety of modeling styles, from quick mock-ups to refined production-quality surfaces. Modeling tools explored include polygonal, NURBS, and s...
Introduction to Maya Course Format: Classroom Learn the Industrys Premier 3D Modeling Application
This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries. The instruction and homework is condensed to 1 wee...
Timing for Animation: Characters Course Format: Classroom Create Personality for your Characters with Timing
This course is a classical-animation approach to timing, rhythm and 2D animation techniques as they apply to computer animation. Students learn how to create personality and character through timing: From the bouncing ball (with an attitude) to the full character. Different methods of animating a scene on paper and how to translate it to the 3...
Basic Film/CGI Production Course Format: Classroom Get a full Understanding of the Film Production Pipeline
3D Computer Animation and Visual Effects are collaborative arts. To be successful as a digital artist, visual effects supervisor or producer, there must be a level of trust and understanding established between all members of the production. This five-session course explores the communication, planning skills and techniques required to c...
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