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Game training courses and schools
Game Design and Programming

Total 171 training course(s) at schools in United States.

School: Gnomon, Inc.
[All Courses]

Training Center(s)/Venue(s): Los Angeles, California, United States
Tel.: 323-466-6663

Animation and Visual Effects
Course Format: Online
Create High Quality Digital Effects The Animation and Visual Effects courses expose students to the methodologies by which high-quality effects can be digitally achieved. Through discussions and lectures, the tools will be taught in context of how they are actually used within a production environment. This first course in the series focuses on the core tool set for producing motion keyframing...
 

Dynamic Effects
Course Format: Classroom
Shockwaves, Smoke, Fire, Sparks, Galaxies and More One of Maya’s core assests is it’s functionality as an effects animation tool. With a dynamics engine which has been used in production for over 15 years, there is little that can not be accomplished. From the pod race in Episode One, to the myriad effects of Final Fantasy or Lord of the Rings, hundreds of studios rely on Maya’s...
 

Character Skinning
Course Format: Classroom
Head and Body Deformations in Maya This course covers advanced topics related to body and head deformations in Maya. Topics include: rigid/soft binding, Artisan, softbodies, stitching and advanced facial deformation setup. Techniques demonstrated will be applied to models suitable for film, television and games including patch-based, trim/blend and polygonal models. Instruction and projects wi...
 

Lighting and Rendering
Course Format: Classroom
Define the Mood and Focus of Your Scene Lighting is an art. It defines mood, focus, atmosphere, time of day and drama. Its roots are in lighting for the theatre, but more importantly, in cinematography for film. By understanding the importance that light plays in the successful telling of a story, a 3D lighter’s skills will emerge. Photography and film cinematography constantly deal with ...
 

Texture Mapping
Course Format: Classroom
Learn Maya’s Texture Mapping Tools Good texture mapping techniques allow for successful merging of 3D-rendered objects into film or video applications. Even a perfect model will not appear real without correct textures and lighting. This course is designed to expose students to the various techniques available for mapping models. Students will learn to use texture techniques as tools to a...
 

Polygon Modeling
Course Format: Classroom
Learn Maya’s Polygon Modeling Tools Studios and game developers are increasingly using polygon modeling tools in the creation of their projects. This course is a comprehensive look at the complete suite of Maya’s polygonal and subdivision surface modeling tools. Instruction introduces the entire work flow of surface and character modeling techniques, beginning with primitives and wor...
 

Surface Modeling
Course Format: Classroom
Learn the Industry’s Premier 3D Modeling Application This course offers in-depth training on advanced modeling tools, as well as case-specific techniques for the optimized modeling of architecture, vehicles, products, and environments. It covers a variety of modeling styles, from quick mock-ups to refined production-quality surfaces. Modeling tools explored include polygonal, NURBS, and s...
 

Introduction to Maya
Course Format: Classroom
Learn the Industry’s Premier 3D Modeling Application This course focuses on the basics of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy and 3D modeling, texturing, lighting and rendering. Lectures will cover the application of these tools in the film, television and game industries. The instruction and homework is condensed to 1 wee...
 

Timing for Animation: Characters
Course Format: Classroom
Create Personality for your Characters with Timing This course is a classical-animation approach to timing, rhythm and 2D animation techniques as they apply to computer animation. Students learn how to create personality and character through timing: From the bouncing ball (with an attitude) to the full character. Different methods of animating a scene on paper and how to translate it to the 3...
 

Basic Film/CGI Production
Course Format: Classroom
Get a full Understanding of the Film Production Pipeline 3D Computer Animation and Visual Effects are collaborative arts. To be successful as a digital artist, visual effects supervisor or producer, there must be a level of trust and understanding established between all members of the production. This five-session course explores the communication, planning skills and techniques required to c...
 

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