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Game training courses and schools
Game Design and Programming

Total 171 training course(s) at schools in United States.

School: Gnomon, Inc.
[All Courses]

Training Center(s)/Venue(s): Los Angeles, California, United States
Tel.: 323-466-6663

Essentials of Shooting Digital Video 2
Course Format: Classroom
Digital Video Can Play a Key Role in the 3D Pipeline Live-action material is fundamental to the 2D and 3D production process in many venues. This five-week course teaches the ground rules of shooting digital video footage. Discussion includes all the technical aspects of the DV format, as well as equipment choices and usage. Staging and lighting techniques are also extensively covered, along w...
 

Essentials of Shooting Digital Video 1
Course Format: Classroom
Digital Video Can Play a Key Role in the 3D Pipeline Live-action material is fundamental to the 2D and 3D production process in many venues. This five-week course teaches the ground rules of shooting digital video footage. Discussion includes all the technical aspects of the DV format, as well as equipment choices and usage. Staging and lighting techniques are also extensively covered, along w...
 

Digital Sculpting and Texturing in ZBrush
Course Format: Classroom
Take Your Texturing to a Higher Level Digital Sculpting and Texturing in ZBrush builds on the skills acquired in Intro to ZBrush. Students will follow a full ZBrush pipeline taking a character from initial sculpture through to texture mapping and finally rendering in Mental Ray for Maya. Sculptural topics covered include creating effective anatomical form as well as designing in 3D. High frequ...
 

Digital Sculpting and Anatomy in ZBrush
Course Format: Classroom
Take Your Texturing to a Higher Level Digital Sculpting and Texturing in ZBrush builds on the skills acquired in Intro to ZBrush. Students will follow a full ZBrush pipeline taking a character from initial sculpture through to texture mapping and finally rendering in Mental Ray for Maya. Sculptural topics covered include creating effective anatomical form as well as designing in 3D. High frequ...
 

Texture Mapping 2
Course Format: Classroom
Push Your Texturing to Extreme Realism Assuming a familiarity with basic texture parameters and techniques, this course focuses on the development of advanced shading networks and techniques to push realism, flexibility and speed for artists. Topics covered include expanding the palate of rendering tools through the technical setup for nodes, replication of 2D imagery into 3D representations a...
 

Stop Motion Animation Production
Course Format: Classroom
Create a Stop-Motion Animation Short A one-term course designed for Animation students who are working to complete a final project utilizing stop-motion. The term will focus on creative elements such as concept, design, writing, pre-production, animating , and editing. In the term students will finish a 30 second piece of work, shoot, animated, edited and directed by the Chiodo brothers. This ...
 

Photorealistic Product Rendering
Course Format: Classroom
Hone Your Skills in Creative Seeing, Lighting, Lens Work, and Composition Hands on interactive course to develop skills in the creation of photoreal product renderings for broadcast, film, and print. The course is a creative melding of disciplines developing and honing skills in creative seeing, lighting, lens work, and composition. The main tool sets used in the course will be maya, mental ra...
 

Motion Graphics
Course Format: Classroom
Create Motion Graphics for Film and Television This course will introduce students to creating motion graphics for film and television. Specifically we will explore how motion design is utilized in feature film title sequences, film and video game trailer graphics, television broadcast packages, show opens, and popular commercials. Students will receive a crash-course on two essential elements...
 

Match Moving and Integration
Course Format: Classroom
Merge Digital Elements with Live-Action Material All aspiring 3D artists should understand the concepts and techniques of merging digital elements with live-action material. Production tricks and techniques will be thoroughly addressed through in-course demonstrations and student projects. A variety of effects work from film and television will be analyzed, focusing on how the final result was...
 

Lighting and Rendering 1
Course Format: Classroom
Define the Mood and Focus of Your Scene Lighting is an art. It defines mood, focus, atmosphere, time of day and drama. Its roots are in lighting for the theatre, but more importantly, in cinematography for film. By understanding the importance that light plays in the successful telling of a story, a 3D lighter’s skills will emerge. Photography and film cinematography constantly deal with ...
 

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