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Game training courses and schools
Game Design and Programming

Total 171 training course(s) at schools in United States.

School: Gnomon, Inc.
[All Courses]

Training Center(s)/Venue(s): Los Angeles, California, United States
Tel.: 323-466-6663

Imaginative Landscapes
Course Format: Classroom
Invent Rich, New Worlds from the Imagination The focus of this course is to teach the methods and techniques that will enable a student to create compelling concept artwork of environments and locations without any visual reference. Students will use traditional media such as markers and Prismacolor pencils in addition to computer software like Photoshop and Maya. The advantages of each will ...
 

Environment Design
Course Format: Classroom
This course focuses heavily on the fundamentals of perspective, composition, and techniques inherent in designing environments as applied to animation, film and gaming. A critical technical relationship between floor plans, elevations and plan projection sketches is emphasized to underscore the translation of concept design to real world or digital environments. Demos and discussions will help ...
 

Applying Character Techniques in Animation
Course Format: Classroom
This course covers advanced techniques in character animation. It focuses on producing at least two demo-reel-quality animation scenes through nailing down the subtleties of animation, including facial animation; working on giving characters proper weight; and good acting in animation. Exercises include Heavy Lift -- showing weight, clear staging and trimming; Dialog Acting Test -- finding the ...
 

Art of Compositing with Shake
Course Format: Classroom
Combining images into a final frame for film or video has become more than just putting image A over image B. Today’s digital tools have been developed through years of producing projects and challenges without the advanced tools now available. The art of compositing is in knowing how to use these tools, and how techniques and procedures are implemented at the lowest levels to achieve the ...
 

Advanced Compositing with Shake
Course Format: Classroom
This course shows how to use the tools in Shake for practical solutions in daily production. Using real world examples, course instruction will cover topics such as color space, bit depth, & film format, advanced keying & despill technique, working with matte edges, importing and exporting track data with Maya, advanced color correcting (ranges, curves, targeting specific colors), blur & grain ...
 

Character Animation 1
Course Format: Classroom
Translate Acting and Movement in 3D Working with the tools Maya has to offer, this course addresses how to translate acting and movement in 3D. From the graph editor to the dope sheet, from inverse kinematics to forward kinematics, students will learn how to take poses and create fluid movement through timing and spacing. Projects range from cycles (bi-pedal, quadra-pedal) to pure performance-...
 

Character Animation 2
Course Format: Classroom
Translate Acting and Movement in 3D Working with the tools Maya has to offer, this class addresses how to translate acting and movement in 3D. From the graph editor to the dope sheet, from inverse kinematics to forward kinematics, students will learn how to take poses and create fluid movement through timing\and spacing. Projects range from cycles (bi-pedal, quadra-pedal) to pure performance-d...
 

Crowd Simulation with Massive
Course Format: Classroom
Massive is the premier 3D animation system for generating crowd-related visual effects for film and television. Using Massive, an animator or TD designs characters with a set of reactions to what is going on around them. This course teaches students how to use Massive’s fuzzy logic interface to create autonomous agents from scratch, beginning with a simple crowd of boxes and eventually cre...
 

Digital Matte Painting
Course Format: Classroom
Learn Techniques to Create Digital Scenery for Movies This course is a hands-on intensive study of Matte Painting techniques used in background and establishing shots. Students are encouraged to to take traditional painting tools and concepts and apply them in the digital world. Knowledge of color theory and multiple-point linear perspective are essential. Photo-realism in painting is discusse...
 

Digital Painting
Course Format: Classroom
Produce High Quality Production Illustrations Students learn how to produce high-quality production illustrations used for pitches and IP development in the film and game industries. Course work involves designing and illustrating environments, key frame illustrations, color keys, principles of dramatic lighting, composition, atmospheric perspective and applying textures. There are weekly demo...
 

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